|
Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Aeon Amadi
Chimera Core
8532
|
Posted - 2015.02.08 19:05:00 -
[1] - Quote
Nothing like running ADV/Proto gear against a proto-stomp team in Ambush only to come out with 125 WP and not get any SP for the match.
Just shelling out ISK for nothing at this point.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8534
|
Posted - 2015.02.08 19:20:00 -
[2] - Quote
Viktor Hadah Jr wrote:git gud
Don't troll, Viktor, you're really bad at it.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8534
|
Posted - 2015.02.08 19:23:00 -
[3] - Quote
TooMany Names AlreadyTaken wrote:The obvious solution to this is stop playing ambush alone.
The best way to earn ISK and SP is shooting at enemy vehicles. I bagged 580k ISK once camping a tower with an Ishukone assault forge gun trololol.
The obvious solution is that if a player invests effort into a full game, even at extreme odds, he should be rewarded...
The solution to being rewarded progression for playing the game should not come from being forced to play with a squad or using gameplay gimmicks to guarantee that you meet the minimum to receive rewards that you would not have received under normal play. This is not good game design and it punishes players without reason for circumstances beyond their control.
EDIT: And if it is a "solution", then my next proposition would be to have players automatically be placed in squads upon joining a match like they did in Chromosome.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8534
|
Posted - 2015.02.08 19:32:00 -
[4] - Quote
Atiim wrote:lolwat?
My brother AFKs in bush while playing CoD on the other PS3 and he still makes enough WP to get the ISK/SP.
Video or it didn't happen.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8534
|
Posted - 2015.02.08 20:03:00 -
[5] - Quote
Varoth Drac wrote:I seem to remember an interesting system in world of Warcraft for dealing with pvp rewards where some have s clear advantage over others. I think it was some kind of ranking system other than level, and you only got rewarded for killing higher ranked people, or something like that.
I wonder if we could have a similar system. So stompers wouldn't get sp for killing noobs, but if anyone kills a stomper they get a large reward. All based upon a ranking system similar to mu. Maybe the mu itself?
Would work if there were any way to dictate who you fought against but there's no way to do that, so it'd just be frustrating to be pitted up a team of newer players because the battle finder decided you should be.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8534
|
Posted - 2015.02.08 20:04:00 -
[6] - Quote
deezy dabest wrote:Aeon Amadi wrote:Viktor Hadah Jr wrote:git gud Don't troll, Viktor, you're really bad at it. I dont think that was a troll that was just a statement that you need to improve your abilities.
No, it's trolling because Viktor of all people, by now, should understand that this game doesn't always work out in your favor. Battle finder or otherwise.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8534
|
Posted - 2015.02.08 20:05:00 -
[7] - Quote
Derpty Derp wrote:I gotta ask... Are these full matches that people are failing to get over 150 wp?
Even vs protato squads you should be getting more than that. Think about it, your team is dying (probably a lot) just put some useful spawn points down, or sneak about and hack stuff.
I'm pretty sure if a guy has time to die five or more times in a match, he's been there for a healthy duration. Just saying.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8534
|
Posted - 2015.02.08 20:17:00 -
[8] - Quote
DDx77 wrote:Aeon Amadi wrote:Nothing like running ADV/Proto gear against a proto-stomp team in Ambush only to come out with 125 WP and not get any SP for the match.
Just shelling out ISK for nothing at this point.
I generally have three frontline suits with different roles and I usually can get a minimum 500wp a match I have one with uplinks, and two others with a rep tool ( long and short range weapon) You can do this with all militia gear (uplinks,nanohives,rep tool) If you experiment with the medic or anti- armor frontline fit you can make yourself a very effective fit that will help make a ton of isk- it's like a poor mans apex suit Even when your team is getting blown out, you should check the map and deploy uplinks and/or nanohives where you think they will best help your team and not get discovered by the enemy Use the rep tool when your shields/armor are recovering. So attack, fallback, rep tool/recover, attack when back to decent health The other benefit of using frontlines this way is that you can experiment with other weaponry and playstyles with very low risk
Why in god's name would I use Frontline suits when I have several suits at Proto x3
Sarcasm aside, I also don't think a player should be shoe-horned into fulfilling a Logi role in order to feel they need to hit their minimum to receive SP. The fact of the matter is that if you can't hit the minimum without having to change your gameplay in Ambush, then the minimum is too high or should be done away with all together.
The question you have to ask is: What meaningful function does the WP Minimum implement? What is it supposed to do, who is it supposed to affect, and who gets caught the crossfire unnecessarily?
If the WP Minimum was implemented to keep people from AFKing, then Ambush shouldn't be in the equation because it's nigh impossible to AFK through an Ambush.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8537
|
Posted - 2015.02.08 20:32:00 -
[9] - Quote
Sleepy Shadow wrote:You think that's bad? Check this out : / WP requirement should be removed for Ambush. ItGÇÖs fine for Skirmish and Domination which are favoured by the AFK community anyway.
LMFAO!!!
Well, maybe your entire team should "git gud scrub". Because lord knows you totally could have turned that around if you had just an ounce more "skillz"
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8539
|
Posted - 2015.02.08 21:05:00 -
[10] - Quote
Regis Blackbird wrote:Aeon Amadi wrote:Nothing like running ADV/Proto gear against a proto-stomp team in Ambush only to come out with 125 WP and not get any SP for the match. Just shelling out ISK for nothing at this point. Under current mechanics, none of these people would have received SP: http://i.imgur.com/x5zqCs0.pnghttp://i.imgur.com/r1OsMSi.pnghttp://i.imgur.com/XIbZFiZ.pngYOU -WILL- READ THE BELOW BEFORE MAKING COMMENTS The question you have to ask is: What meaningful function does the WP Minimum implement? What is it supposed to do, who is it supposed to affect, and who gets caught the crossfire unnecessarily? If the WP Minimum was implemented to keep people from AFKing, then Ambush shouldn't be in the equation because it's nigh impossible to AFK through an Ambush. YOU -WILL- READ THE ABOVE BEFORE MAKING COMMENTS The main purpose of the minimum WP limit is to target AFK:ers. However, there were concerns raised about the minimum WP limit affecting different game modes differently, with Ambush as a clear example. I recommended to initially wait to implement the minimum limit, until we know how the system behaves for newbs and vets....but here we are I guess. However with that said, unless you know the lifetime SP of the people you listed, and the secret "VET threshold" CCP implemented, there is no way you can state those people didn't get any SP, since the minimum WP requirement only applies to VETs. Although you got 0 SP, you still got ISK and salvage, right? So you can't say you got nothing (At least I did when I didn't met the requirements) And ask yourself, how much SP would you really have gotten from 125WP? Compare that to your lifetime SP, and you will see that it really doesn't matter. On the bright side, when you DO get a lot of WP as a VET, you see the SP roll in as never before. (Overall I think it's evens out)
I got like 70k ISK and no salvage.
Also you can generally tell a veteran from a new player by using Eve-Gate and looking at their employment history. Looking at Bradric Banewolf (from the third picture I linked) you can see that he's been around since March 2013. He's not new by any sense of the word but because he didn't reach the minimum WP: No SP.
I'm not going to do this with every person I play with but if it's happening to at least one player, then we can assume it's happening to a hundred others. And that right there is what drives me bonkers.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
|
Aeon Amadi
Chimera Core
8539
|
Posted - 2015.02.08 21:07:00 -
[11] - Quote
Raiden246 wrote:Aeon Amadi wrote:Atiim wrote:lolwat?
My brother AFKs in bush while playing CoD on the other PS3 and he still makes enough WP to get the ISK/SP. Video or it didn't happen. Come on man... running the APEX Nomad (Loyalty version) I can get more than 150 warpoints against Nyain San in Ambush. My actual proto fits, 450 or more. Get Good.
Read OP and answer the questions asked or shut up, seriously. You clearly have nothing useful to say.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8539
|
Posted - 2015.02.08 21:42:00 -
[12] - Quote
dust514 loves bunghole wrote:if you cant get 150 just delete dust. your to worthless to play
Will do, just as long you delete Dust 514 off your PS3 the -INSTANT- you don't land 150 WP in Ambush (which -will- happen) so that you're not a hypocrite.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8550
|
Posted - 2015.02.09 05:14:00 -
[13] - Quote
TritusX wrote:So this is why you left the match right away after Kalante killed you
I left that match because I looked at the competition (mostly veterans with proto) and my team (bumbling guys in militia who were scattered all over the map with no sense of spatial awareness despite the sounds of gunfire) and left the match because I knew that it was going to be a lost cause.
There is such a thing as a tactical retreat. I weighed my options and it became apparent that it would be more ISK efficient to just leave. It also lessened the possibility of wasting my time for a zero SP outcome.
So, before you troll, let me ask you this: Did you win that match?
CCP Rattati wrote:I think you just hate ambush?
We tried to fix ambush spawn mechanics, which were random, more like BF/COD, just spawn away in the distance, but then the blob was invincible.
The current mechanic tries to put you close to the hub of your teammates, but if they are being massacred, it's not good either.
Then we get into "if X deaths in area, then not spawn close to friends, just in outer rims", and that isn't easy either.
Any super smart ideas?
No, I genuinely enjoy Ambush. The spawn system is frustrating at times but it's overall a fun game-mode that I can play a few rounds in short durations and have been finding a lot of good video material to post. Point in case.
What I don't like is that every so often the game just throws a curveball my way that I have no control over. I don't have a problem losing. I have a problem losing and not getting jack for it despite actually trying my hardest. Why stay in a match that I know I'm going to lose if losing doesn't even benefit me in any way?
But nice try trying to de-rail the thread to Ambush Spawn mechanics
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8553
|
Posted - 2015.02.09 05:42:00 -
[14] - Quote
THUNDERGROOVE wrote:The Eristic wrote:Derpty Derp wrote:Were you just chasing it in a dropsuit and not getting shot? Because if you pulled a forge/swarm or even some AV grenades, you'd have easily gotten 2 lots of 75 wp.
Tanks are quite literally wp pinatas. Plasma Cannon Scout. First shot or nade, he hardens and runs, repeat. No points. lol Allotek Flux grenades repeatedly give me 150 WP for landing one on a tank.
Unfortunately, anecdotal evidence doesn't address the overall problem.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8555
|
Posted - 2015.02.09 07:05:00 -
[15] - Quote
DeadlyAztec11 wrote:125WP?
I usually get that much when there's less than ten clones left and I get spawned in a game that's about to end.
You need to read up on strategy and reinvent your tactics.
See questions asked in OP, answer them.
Tesfa Alem wrote:@Aeon
If said "AFKer" doesn't care about KD then Ambush is the best game mode to AFK in. Get more salavage and isk in a shorter time span than skirm and dom.
That being said the situation you're describing seems to be the exception rather than rule. Alot of NPC corps are highlighted who are not affected by WP minimum.
Also in each image you provide there are plenty of players who have a more deaths than the ones you highlight who still manage to break the WP barrier. In terms of most deaths per image
Image 1 Death bringer goes 2/9 and gets 250 WP
Image 2 Pedro Juan goes freaking 2/11 and manage to get 225 warpoints
Image 3
Two players die 8 times, Quatera 1/8 210 wp and Isiah654 0/8 25 WP.
These stats are sad indictcators of matchmacking, mostly documents noobs having a rough time, but in terms of sympathy for Vets with low WP hauls, i could care less. If a player going 2/11 (getting uber stomped) can break 150 WP then there no reason why somebody rocking proto in ambush can't do the same thing.
See questions asked in OP, answer them.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8562
|
Posted - 2015.02.09 10:01:00 -
[16] - Quote
Pseudogenesis wrote:Aeon Amadi wrote: EDIT: To better establish my point here: Why is the minimum WP for SP a thing in Ambush? If it was meant to combat AFKers, and there isn't any safe location to AFK in Ambush, then who's it stopping?
Not true, I AFK'd once or twice in ambush, you just pop down a bunch of droplinks and then wander around in the hills. Besides, you don't really need to be safe to AFK
I can still find you and kill you, given enough effort. The same can't be said about guys who rubber-band their analog stick and chill in the MCC for the duration of a match.
Two completely separate issues; can you guess which one the WP minimum was put in place for?
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8592
|
Posted - 2015.02.09 18:39:00 -
[17] - Quote
Pagl1u M wrote:If a vet cant Reach 150 WP, he totally deserves to be rewarded with 0 SP, ambush or not. Because it means that that vet wasnt even trying at all. Period.
Explain to me why.
Sequal's Back wrote:Pagl1u M wrote:If a vet cant Reach 150 WP, he totally deserves to be rewarded with 0 SP, ambush or not. Because it means that that vet wasnt even trying at all. Period. I totally agree with you.
Again, explain to me why.
Adipem Nothi wrote: Would've done exactly the same thing. Insufficient incentive to play an unplayable match. Suggestion:
Oops! Something went wrong with Scotty the Matchmaking AI. Your odds of successfully navigating the upcoming stomp are approximately 3,720:1. Stompees will be paid end-of-match compensation of 3000 SP, 100 Barge Components. and 300k Isk (plus face value of all gear destroyed). Do you wish to deploy?
That'd make too much sense, Adipem. You know what would make even more sense then that? Tieracide, maybe meta-level limited match setups, an actual match-maker... or just removing the stupid WP minimum altogether.
The hilarious part here is that I just see people saying, "Herp derp if you can't hit 150 WP you deserve 0" but no-one seems to be explaining -WHY-. I keep asking why, I keep asking the functionality, but no-one has a good answer - hell they don't have any answers, just the same trolling non-sense of, "git gud", like they've -never- had a bad match where they just got annihilated.
And I -refuse- to stop arguing against it BECAUSE it doesn't have a justifiable explanation. I won't stop until someone can come in here and say, "This is why: -insert justifiable, reasonable argument as to why a player should not just stop playing because they'd be wasting their time otherwise-". What freaggin incentive do I have to even stay in the match if by 25 clones I haven't hit the minimum -already-? Why should I stay at all, if looking at the team-setups I see a whole squad of 'x' corporation that I know will be running high-end gear?
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8592
|
Posted - 2015.02.09 18:41:00 -
[18] - Quote
Vesta Opalus wrote:Aeon Amadi wrote:Nothing like running ADV/Proto gear against a proto-stomp team in Ambush only to come out with 125 WP and not get any SP for the match. Just shelling out ISK for nothing at this point. Under current mechanics, none of these people would have received SP: http://i.imgur.com/x5zqCs0.pnghttp://i.imgur.com/r1OsMSi.pnghttp://i.imgur.com/XIbZFiZ.pngYOU -WILL- READ THE BELOW BEFORE MAKING COMMENTS The question you have to ask is: What meaningful function does the WP Minimum implement? What is it supposed to do, who is it supposed to affect, and who gets caught the crossfire unnecessarily? If the WP Minimum was implemented to keep people from AFKing, then Ambush shouldn't be in the equation because it's nigh impossible to AFK through an Ambush. YOU -WILL- READ THE ABOVE BEFORE MAKING COMMENTS The WP minimum functions to influence vets to get off their ass and get more than 125 god damned WP. If you honestly cant get more than that you should just stop playing. Not even kidding, go find something else to have fun with that wont make you feel like you are a bumbling idiot. I cant even remember the last time I got <150WP unless I was afk eating a sandwich the whole game.
And it -will- happen to you at some point. One of these days you're going to get <150WP and not get anything because the stars aligned and you got screwed over, simple as that. Try running Ambush with all militia/standard gear and come back and say that it doesn't happen. I dare you to -live stream it- if you're THAT confident that you will never -EVER- have <150WP in an Ambush match.
You're going to slap yourself silly when you realize just how broken and dumb this mechanic is.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8592
|
Posted - 2015.02.09 18:47:00 -
[19] - Quote
Let me come at this from a different angle.
Why stop at 150 WP? Clearly if it's to get a Veteran to get off his kitten and put forth the effort, why stop there? Why not raise it up to say... 300 WP? How about 500 WP? A veteran can easily attain 1000 WP right?
Or is that too high for you guys? You can't hit 1000 WP consistently every single match you play? Maybe you shoullllllddd git gud scrub. I mean, yanno, because I can -totally- hit 1000 WP running squad leader as a Logistics suit with a gimmick fit. Even easier if I run my Madrugar and have it filled to the brim cranking out that MCRU while I've got nanohives/dropuplinks scattered all about the map. Why can't you?
You guys starting to wrap your head around why this is dumb yet? Because I can go on all day with this.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8592
|
Posted - 2015.02.09 18:54:00 -
[20] - Quote
Vesta Opalus wrote:
In-game justification: if you dont perform your job (you're a mercenary after all), you dont get paid.
Out-game justification: Learn to play and help your team. One uplink can get you like 300-400 WP if you dont place it in a moronic place, 3 kills will get you enough WP, rep tools, nanohives, hacking OMS installations, damaging vehicles, and so on and so forth.
How about you justify people getting any kind of reward when they perform so badly that they can't even hit 150 WP?
I might support a better system if you can think one up, but I have zero problem with a system like this being in place.
So now we need to justify being rewarded for playing the game in the first place, in a game-mode that is -really hard- to exploit mechanics for AFK purposes..? See my last post. Why stop at 150 WP? If I were a mercenary contractor, (by the way, I'm not a mercenary just because the game says I am), I'd want the best of the best of the best. I'd set a hard limit of 1000 WP. If you can't manage that, no pay.
But it isn't ISK... It's SP. You still get the ISK. You don't get the SP. It's like saying that you don't learn from the experience, that the Active Boosters are worthless because you're "not gud nuff" or because the game just decides that you deserve to be spawn camped in from the start of the match.
I digress. It's a shoddy game mechanic. It's built out of vengeance and ego. There's no -real- functionality behind it other than "Well, I don't think that guy is putting forth the effort despite going 1/7 in that last match."
Derpty Derp wrote:
Because you're not the only one on the team. It's because everyone 'stops trying' that a stomp occurs, some check the player list at the start of battle and you see them do nothing. If you aren't going to try, why stay in the match, just leave it'll be better for the rest of the team. The people you don't care about putting at a disadvantage because you've taken up a player slot on the team without doing anything and yet you expect to get a reward, for doing nothing useful... Even in primary school they tell you 'it's the taking part that counts.' Sure back there it means you get a gold star just for being, but the meaning you're meant to take from it, is that you should actually take part and try to help!
Why should I care if someone gets no points, for giving up and not trying, just because it's too difficult? If someone else was in that slot, sure we would likely still lose, but at least we'd be able to put up a fight. When you don't try, anything everyone else does becomes worthlessly outnumbered.
Except you seem to miss the point here: The guy who isn't getting any SP rewards -is the guy who stayed in the match and tried ot make it work- NOT the guy who left because the competition was (reasonably speaking) too steep.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
|
Aeon Amadi
Chimera Core
8592
|
Posted - 2015.02.09 18:56:00 -
[21] - Quote
Michael Epic wrote:Aeon Amadi wrote:
That'd make too much sense, Adipem. You know what would make even more sense then that? Tieracide, maybe meta-level limited match setups, an actual match-maker... or just removing the stupid WP minimum altogether.
The hilarious part here is that I just see people saying, "Herp derp if you can't hit 150 WP you deserve 0" but no-one seems to be explaining -WHY-. I keep asking why, I keep asking the functionality, but no-one has a good answer - hell they don't have any answers, just the same trolling non-sense of, "git gud", like they've -never- had a bad match where they just got annihilated.
And I -refuse- to stop arguing against it BECAUSE it doesn't have a justifiable explanation. I won't stop until someone can come in here and say, "This is why: -insert justifiable, reasonable argument as to why a player should not just stop playing because they'd be wasting their time otherwise-". What freaggin incentive do I have to even stay in the match if by 25 clones I haven't hit the minimum -already-? Why should I stay at all, if looking at the team-setups I see a whole squad of 'x' corporation that I know will be running high-end gear?
This is why; The WP minimum is a good idea that was put in place to encourage player participation. If you are in the match and you are sitting on the side of the road in an LAV so you don't get kicked or sitting in the MCC with a rubber band on your controller so you can gain isk, you don't deserve SP or isk period. People do this...they are called AFK'ers and I am sure you know that. They not only take places of people who might actually be playing the game, but they also stress out veterans like me because when I am on the ground putting boots to asses, I have no support. I'm decent at this game and sometimes I'm a beast at this game but I am never God at this game. I cannot be every role and defend every objective and every point myself. It cannot be done. I am not a one man army. So I rely on all of you to assist me against the other 16 players on the other side. Just the same as you rely on me and if you're not going to try, I don't believe you should advance in this game because you are lazy and cowardly and no one deserves a reward for being cowardly and lazy. If you're not even going to try, why play the game? This AFK pandemic also ruins the new player experience. You have just graduated the battle academy and put into your first match with veterans and you see 9 players up in the MCC not doing anything and you are being humiliated and juggernauted and stomped to the ninth degree.....so you decide you know what? Eff this game...this game sucks, I'm going to play ___________. So the WP minimum is there for all of those reasons...and the reason why is because its what is best for Dust 514, its what is best for business and its a step in the right direction to encourage player participation and not allow a bunch of cowardly, lazy people to collect paychecks and skill points for spelunking about with their thumbs in their rectal cavities. Savvy?
Dude, what part of -AMBUSH- don't you understand? Again with this "it's to stop AFK pandemic" non-sense, no-one is going to AFK in Ambush and if they did they'd just -DIE- because we would find them and -murder- them for the easy kills.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8595
|
Posted - 2015.02.09 19:02:00 -
[22] - Quote
RayRay James wrote:
You keep asking for why? Here's my opinion
The 150 WP minimum is for Vets only. I'm unaware of what the level is the constituted a vet, but I've heard it range anywhere from 10 mil SP to 30 Mil SP.
For the sake of argument, let's split that number and call it 20 Mil SP
With 20 mil sp, you have been playing for a while. You understand the game mechanics, how weapons affect suits (and vice versa) you understand the roles of suits, the differences in races and have played more than enough matches to take that knowledge and apply it appropriately.
With the combination of that knowledge and experience, and as a vet, you have to TRY and not get 150 WP if you're actively playing. Kills, Assists, Links, reps, hives, needles, scans, hacking (no ambush obviously), etc all give you the ability to get anywhere from +5 SP (killing enemy equipment) to +100 SP (Hacking) even +150 if you manage to kill a tank.
With all of the options afforded to you to get SP, 150 is not a tough barrier to crack. Since this was implemented, I have in ONE MATCH not hit the 150 WP and that was because the match was nearly over before I joined the fight. I did still manage to get 125 WP.
I got isk, I got not skill points, so i pulled up my big boy pants and deployed into another match.
That is the answer to "Why?"
Copy and paste that entire text, attach it in an e-mail, and send it to the 13 players on the enemy team who got screwed over in this video that I posted.
You telling me 13 people didn't put forth the effort? You telling me that their entire team only killing -EIGHT PEOPLE- they'd manage to get the assists and necessary warpoints, in five minutes, it should be fair that the veterans on their team basically just wasted their time?
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8595
|
Posted - 2015.02.09 19:20:00 -
[23] - Quote
Vesta Opalus wrote:Aeon Amadi wrote:Vesta Opalus wrote:Aeon Amadi wrote:Nothing like running ADV/Proto gear against a proto-stomp team in Ambush only to come out with 125 WP and not get any SP for the match. Just shelling out ISK for nothing at this point. Under current mechanics, none of these people would have received SP: http://i.imgur.com/x5zqCs0.pnghttp://i.imgur.com/r1OsMSi.pnghttp://i.imgur.com/XIbZFiZ.pngYOU -WILL- READ THE BELOW BEFORE MAKING COMMENTS The question you have to ask is: What meaningful function does the WP Minimum implement? What is it supposed to do, who is it supposed to affect, and who gets caught the crossfire unnecessarily? If the WP Minimum was implemented to keep people from AFKing, then Ambush shouldn't be in the equation because it's nigh impossible to AFK through an Ambush. YOU -WILL- READ THE ABOVE BEFORE MAKING COMMENTS The WP minimum functions to influence vets to get off their ass and get more than 125 god damned WP. If you honestly cant get more than that you should just stop playing. Not even kidding, go find something else to have fun with that wont make you feel like you are a bumbling idiot. I cant even remember the last time I got <150WP unless I was afk eating a sandwich the whole game. And it -will- happen to you at some point. One of these days you're going to get <150WP and not get anything because the stars aligned and you got screwed over, simple as that. Try running Ambush with all militia/standard gear and come back and say that it doesn't happen. I dare you to -live stream it- if you're THAT confident that you will never -EVER- have <150WP in an Ambush match. You're going to slap yourself silly when you realize just how broken and dumb this mechanic is. My alt is 100% invested in vehicles and has to run normal ambushes in starter gear/militia suits. I may have gotten <150 WP in a match but I dont remember it. Even in starter suits, it is not difficult for a vet player who knows what they are doing to get 150. I dont know about you but I have no problem not getting SP when I do nothing for the team, even if it is an outlier in terms of performance. Aeon Amadi wrote: So now we need to justify being rewarded for playing the game in the first place, in a game-mode that is -really hard- to exploit mechanics for AFK purposes..? See my last post. Why stop at 150 WP? If I were a mercenary contractor, (by the way, I'm not a mercenary just because the game says I am), I'd want the best of the best of the best. I'd set a hard limit of 1000 WP. If you can't manage that, no pay.
But it isn't ISK... It's SP. You still get the ISK. You don't get the SP. It's like saying that you don't learn from the experience, that the Active Boosters are worthless because you're "not gud nuff" or because the game just decides that you deserve to be spawn camped in from the start of the match.
I digress. It's a shoddy game mechanic. It's built out of vengeance and ego. There's no -real- functionality behind it other than "Well, I don't think that guy is putting forth the effort despite going 1/7 in that last match."
The reward for playing a game is having fun, the mechanics of the game or in game rewards can take away or add to that, so its up to you to decide if playing the game is fun or not. If it isnt fun I would suggest not playing it. I dont see how its hard to afk in ambush game mode, all you have to do is keep spawning in. I've seen more jumping afk starter AV fits in ambush than any other game mode. Why stop at 150 WP? I dunno, you can make an argument for whatever you want, the specific number might seem to high or too low, I think 150 WP is fair enough and I rarely see anyone who isnt running around aimlessly or sitting around afk get less than that. It penalizes SP over ISK because: ISK is the fuel that keeps a clone running, penalizing ISK would make it harder to run dropsuits in the future, thus creating a negative performance feedback resulting in worse and worse chances to make the WP minimum, SP penalty just leaves you where you were before the match. ISK is not relevant to many players, and most people dont afk in matches to win ISK. SP is the number that means something to the players behind the clone, so you have to penalize that number to make anything stick. As for being spawn ****** by ambush, or the WP minimum being a shoddy mechanic in generally: I agree. This is CCP we're talking about here, and Im not sure why anyone ever queues up for ambush without expecting to be screwed over every once and a while. And again, if you can suggest something better I'd be all for it (but I dont think having no minimum at all is better).
So you believe that players should deal with being screwed over by a spawn system you admit is shoddy... and a gameplay mechanic you admit is shoddy... because we have no other viable option besides -not- screwing them over.
I think we're done here. Be sure to watch the video I posted above, maybe weigh in on your (somewhat elitest) perspective a bit.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8595
|
Posted - 2015.02.09 19:24:00 -
[24] - Quote
CCP Rattati wrote:I think you just hate ambush?
We tried to fix ambush spawn mechanics, which were random, more like BF/COD, just spawn away in the distance, but then the blob was invincible.
The current mechanic tries to put you close to the hub of your teammates, but if they are being massacred, it's not good either.
Then we get into "if X deaths in area, then not spawn close to friends, just in outer rims", and that isn't easy either.
Any super smart ideas?
Dude, if the solution to fixing the Minimum WP gimmick is to invest time and effort into fixing the spawn system; just make it like any other game and have the teams spawn on opposite sides of one another, switching sides as they gain more ground. Throw up some turrets for each side to defend with.
S'the way every other FPS does it, other than lower player counts and random spawns. But every other FPS doesn't have to worry about -not- getting SP at the end of the match or losing ISK to constantly being massacred.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8607
|
Posted - 2015.02.09 23:33:00 -
[25] - Quote
Vesta Opalus wrote:
Looks horrible, but I'd blame matchmaking here, not the WP minimum.
That said, I've been saying if you have a better system, speak up. Maybe we could add in a rule to the WP minimum that goes something like this: If more than half the team fails to meet the minimum, dont penalize anyone.
But again removing the minimum is not a solution just because theres one game out of 100 that is such a brutal stomp that the other team genuinely did not have the chance to make the minimum WP.
Why is it not a solution, exactly..? Because you say it is? What was wrong with Ambush -before- the WP Minimum that it warranted the change..?
RayRay James wrote:
My assumption would be that those people probably aren't above the 'veteran' cutoff and it therefore didn't matter.
If they ARE above the 'veteran' cutoff, then yes, I concur they didn't do enough or got steamrolled by game mechanics.
EDIT: Also, stop saying they wasted their time. While not ideal, they did at least get some isk to compensate for their time.
We'll see, whenever Eve Gate comes back up and we can search each character by their employment history and see when they were created.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8612
|
Posted - 2015.02.10 03:49:00 -
[26] - Quote
CCP Rattati wrote:on Ambush. If you are a vet, it is fairly easy take a cloak scout with a drop uplink, cloak, run to a safe space, drop the link and regroup. Take one for the team. I have done that quite a few times. Not only does it encourage people to do the same, but gives you a fighting chance. the 6 spawns should give the 150 you need.
Even if we need to fix ambush, it's still sound advice.
For real..? Take one for the team..?
I can't just play the game how I want to play it, now; I have to run a suit I could care less for so that I can make my minimum to actually go on to enjoying the game?
Bah, don't even know why I'm fighting it, Evolve comes out in two hours anyway, not like I'm honestly going to be playing anyway. But I will be making a mental note not to play Ambush anymore.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8616
|
Posted - 2015.02.10 07:59:00 -
[27] - Quote
CCP Rattati wrote:Aeon Amadi wrote:CCP Rattati wrote:on Ambush. If you are a vet, it is fairly easy take a cloak scout with a drop uplink, cloak, run to a safe space, drop the link and regroup. Take one for the team. I have done that quite a few times. Not only does it encourage people to do the same, but gives you a fighting chance. the 6 spawns should give the 150 you need.
Even if we need to fix ambush, it's still sound advice. For real..? Take one for the team..? I can't just play the game how I want to play it, now; I have to run a suit I could care less for so that I can make my minimum to actually go on to enjoying the game? Bah, don't even know why I'm fighting it, Evolve comes out in two hours anyway, not like I'm honestly going to be playing anyway. But I will be making a mental note not to play Ambush anymore. No, to help the team win...
What, slaying isn't considered an integral team mechanic in a game-mode expressly about killing the enemy team as efficiently as possible? I have to run Logi or something support-based instead of just going right for the throat and killing other players in order to attain this silly minimum WP to get my just rewards?
I mean, seriously, what is the argument for function here..? It's either "git gud scrub" or "run something else". This is silly. What was broken about Ambush that required the WP Minimum?
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8616
|
Posted - 2015.02.10 08:15:00 -
[28] - Quote
So, earlier I linked a video that showed 13 out of 16 players on the enemy team having gone beneath the minimum. Responses were "that's a lot of NPC corps, they're probably new players". So allow me to illustrate a point of fact.
Kaze Eyrou wrote:RayRay James wrote:The 150 WP minimum is for Vets only. I'm unaware of what the level is the constituted a vet, but I've heard it range anywhere from 10 mil SP to 30 Mil SP. Actually, I've been told it's character age. eccentric echidna told me that his 5 million SP character got 0 SP because he is considered a "vet" even though he has a small amount of SP.
Assuming that the above is true, the requirements to become a 'Vet' are pretty lax. Using Eve Gate we can see when a character was first created, and thereby, get a rough estimate as to whether or not they're a "vet". Let's assume for a moment that 5,000,000 SP is the minimum to achieve 'vet' status... For the record, not using boosters, that's about 5-6 weeks worth of SP cap even without boosters.
So, for arguments sake, we'll say that 'vet' status is achieved after Three Months. The end of match screen of this video shows a list of players. While I can't pull up histories for all characters (because their name extends beyond the applicable limit in the EOM screen) we can look at the ones who do. Characters highlighted in bold and underlined are the ones who we can safely assume are 'vets' who did not get SP rewards.
TENSHI verde - 2014.10.01 Nyrei Myrithor - 2015.02.06 juger knot - 2014.12.24 2000watts - 2014.05.11 sandy cheeks - 2015.02.04 unreal killer - 2015.02.05 Snipe T Armstong - MARCUS PEREZ - Robea Robles - 2014.04.16 Dub EZKIEL - 2014.07.12 super 514 - 2014.05.18 EmoFreerunner - ZAPBRANAGINZ - 2014.06.07
Given our criteria listed above, we can now assume that at least -SIX- people on the -SIXTEEN- man team were applicable veterans who did not receive SP from that match. AND EVEN IF THEY WEREN'T VETERANS.... Why the kitten would a bunch of newbros be placed on the same freaggin team against hardcore veterans like those listed on mine, such as the guys from Outer Heaven?
Some questions, if I may:
- If the six veterans above did not achieve WP minimum to receive SP rewards, why have the minimum in the first place? - If they aren't veterans, why are newbros being put on the same team against overwhelming odds? - Assuming that they would have normally been good enough to fight my team, why the bloody hell didn't they? - If the spawn system is at fault, then which would be an easier fix? The WP Minimum, or the spawn system they've been struggling with for (now) years?
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8644
|
Posted - 2015.02.10 21:38:00 -
[29] - Quote
CCP Rattati wrote:Sleepy Shadow wrote:CCP Rattati wrote:on Ambush. If you are a vet, it is fairly easy take a cloak scout with a drop uplink, cloak, run to a safe space, drop the link and regroup. Take one for the team. I have done that quite a few times. Not only does it encourage people to do the same, but gives you a fighting chance. the 6 spawns should give the 150 you need.
Even if we need to fix ambush, it's still sound advice. So you have to skill into scouts to play Ambush as a vet? What theGǪ? I do have a scout but I donGÇÖt see why itGÇÖs now mandatory for me to use it to get SP in a match. And even if I did, I can guarantee I get the required WPs but how about the other people? I can leach some points from people dying but screw them right? The only thing wrong with Ambush before this WP requirement was matchmaking and spawns. WP requirement didnGÇÖt fix either. So now the problems with Ambush are matchmaking, spawns and WP requirement. Good job. Yeah, not playing Ambush altogether is the best solution for me. Well, if you are a slayer and can't kill anyone...the advice was because it was hard to spawn. I think a decent cloak fit is maybe 100k SP.
Not going to misquote a dev but that really comes off as saying that if I want my SP reward I should roll something MORE VIABLE THAN WHAT I CURRENTLY ROLL EVEN THOUGH THAT ROLE IS SPECIFICALLY DESIGNED FOR SLAYING and you should seriously consider the balancing mechanics of that if you are serious in that suggestion =P
Adipem Nothi wrote:Observation WP Limit & Smart Spawn problems are only problems when the Ambush match is a stomp. They are more symptoms secondary to a larger problem with Scotty.
Optimal Solution Cure Ambush Stomps and WP Limit & Smart Spawn problems will resolve on their own. This could be accomplished by holding Super Mu squads in queue until suitable opponent becomes available. This could also be accomplished by reducing squad size to 4. There are many who think reduced squad size will not help matchmaking; we could prove that it does (or doesn't) through a "trial run" in Ambush.
Interim Solution Check the roster for Bad Scotties before deploying. If Bad Scottied, leave battle and try again.
So, naturally, as far as solutions to a problem go... We can roll back the WP Minimum (probably with a hotfix) or we wait a few months to tackle the major issues that have persisted since Dust 514 was playable by anyone other than Devs.
.... and you choose the longer, harder route? Why?
I love how everyone just grazed over this. What, because now that I've actually proven that this does apply to -multiple veterans at a time- we're just going to change the topic? No, I refuse >=\
Seriously, dudes, I really don't understand the premise here. I've given evidence that this WP minimum affects "veterans" who actually play the game instead of AFKing and the only response is to start up troll threads (git gud/uninstall), wait months for CCP to finally get Ambush spawning down, or proposals that the players in question completely change their playstyle to ensure they hit the minimum.
There is a very simple solution -RIGHT THERE IN FRONT OF YOU- that can be done quickly and efficiently: Kill the WP Minimum. AFKers are going to AFK, you will -never- stop that. The only people that this is going to harm are the people that actually play this kittening game, why is it so hard for you to understand that? We don't need all the bureaucracy to fix something -that wasn't broken-.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
|
|
|